A grey shuffleable dungeon map on a Rubik's cube.
Rubik's Cube title


What's this, Dungeons and Dragons and Rubik's cubery meet up?!?

I can't believe it took this long for the two concepts to be combined, but Evermorph Dungeon (evermorphstudios) has done what needed to be done... placed a dungeon map onto a Rubik's cube, so that quintillions (wikipedia) of dungeon maps can be generated. And it is cool. It's also the very first time we can connect the Rubik's section of the site with the AD&D section of the site, WOOH!

It's fun, it turns incredibly smoothly, but you obviously can't cut corners as far as with a regular cube, because we want those sharper corners to tile the map together more cleanly. I love it. Of course, you can DM-choose to end hallways, add hallways, and add water or other features to the map as desired, but if you want that base layout, this has got you covered!

Also technically solvable! You can see that in the corner of each tile is a letter number combination, so you can solve it as such!
A grey evermorph puzzle cube, with different map sections across each of the tiles on the cube. Each tile has various rooms, hallways, caves, and doors, with one pathway from the center tiles to the edge tiles, and two pathways between the edge tiles and the corner tiles. Each tile also has a small letter and number such as A1 in the top left corner, so that the cube could be solved if you so wanted to.



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